1. The purpose of recognizing computer science as a culture and as a science. On the revolution from a “quality” of shades to a “quantity” of black and white: from atoms to bits. Etymologies, metaphors, common sense of the paradigm revolution. From analogue to digital: milestones of historical evolution, Moore's law, design criteria of man and nature, technological convergences. Examples of the continuous/discrete dichotomy in communication and knowledge.
2. Internet: genesis, formation and structure. The original project, circuit and packet switching, the TCP/IP protocol, the PC phenomenon, PC and LAN as a systemic pair, the birth of the World Wide Web. Internet in Italy and GARR network, worldwide usage data, digital divides.
3. On music: from living it to owning it to consuming it liquidly. Encodings and "added values" of audio and video. Physical aspects and digitization, storage standards and formats, types of editing. Sampling, quantization; compression versus high fidelity; application packages and examples in practical cases.
4. Evolution of information: old and new media. Media information and new socio-media paradigms. Evolution of media power: elements of data analysis, digital journalism, social media mining. Social-myths: new myths and models in the era of social networks. Digital awareness and wisdom.
5. The Quality of the Web. Peculiarities of an IT “service”, ergonomics and usability, design models, writing for the web, the systemic web to the organization, scientific methodologies of approach. The university portal “Ud’A”: conceptual map and types of navigation, the student target, web design, visual identity.